The only game in the collection that uses two audio axes at once: pitch steers left/right, volume accelerates. Full control by voice alone.
All games also work with the keyboard if no microphone is available or you don't want to make sounds. Audio is processed locally only — no recording, no upload, no cloud.
Yes. Completely free, no ads, no in-app purchases, no tracking.
Audio is only analysed live in your browser (volume + pitch). Nothing is recorded or sent to a server.
Yes, on most modern mobile browsers. You can also install Audio Games as a PWA.
Three games are playable without an account. All others come with a 30-second demo — after that a quick free signup is enough.